Xenorogue needs a player. And that player has to, at least, walk, stop, and shoot. So i had to draw these animations in all four directions. It took me twenty or so evenings to complete the first draft of them all; here is the result.
They are not very good, but it is the best i can do for now; it will have to do.
The next step is to draw and animate a sentinel. Let’s see what i end up with.