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Detective Horse

About

Detective Horse is the result of my biting off more than i could chew for Mini Jam 115: Noir: an attempt to draw, animate, and write a point-and-click graphical adventure game in less than 72 hours.

I liked much more the noir style of the jam’s theme than its required limitation, "Everything is Temporary", and you won’t see much “temporary things”, but i could not let the opportunity of developing a simple black-and-white, film noir adventure game pass. Of course, i one can argue that, since this is a game, once the browser is closed, everything will be lost, thus “temporary”. There, limitation satisfied!

Unfortunately, 72 hours are not enough for such an ambitious project, and i ended up with a very, very short game that does not even have a proper story. Also, i am afraid that my sense of humor is very bad, so forgive me for the crude jokes.

As always, thank you a lot for playing!

Controls

The whole game is played with the primary mouse button, the left one by default. It should work with a touchscreen too, but i have not tested it.

Click anywhere on the screen to advance the dialog. It will show a notice when the conversation is over, and then you can point-and-click at objects. The pointer will change whenever the mouse is hovering anything that can be clicked. Sometimes it can be a small object.

Jam Results

Criteria Rank Score Raw Score
Presentation #3 4.353 4.353
Enjoyment #8 3.647 3.647
Overall #10 3.515 3.515
Concept #12 3.529 3.529
Use of the Limitation #29 2.529 2.529

Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Assets

Fonts

Music

Sounds

More information
Type
Game
Published
Genre
Adventure
Tags
Jam, Narrative, Short
Programing language
Haxe
Made with
Heaps, Audacity, Inkscape
Repository
https://gitlab.com/perita/umatantei/
Code license
GNU General Public License v3.0 only
Asset license
Creative Commons Attribution Share Alike 4.0 International

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